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All the normal artifact destruction present in Old School, plus Gorilla Shaman should be enough to keep Zorb in check
Preventing any damage dealt to this creature is redundant with Indestructible , but it does help get around all the effects that remove Indestructible
Her first ability is a wild one, Nontoken artifacts you control are lands in addition to their other types. This protects your artifacts from many of the most common removal spells in Commander, like Vandalblast, which can only target nonland permanents
Its swirling orange-gold energy and cosmic background immediately sell the idea that youre holding a piece of the Infinity Saga in your hand just like Thanos, having the Infinity Stone equipped in his all-powerful Infinity Gauntlet
Here are cards that are easy recommendations in the 99 of your Commander deck